BIS fnc moduleLightning: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|x1= <code></code> |= " to "|x1= <code></code> |EXAMPLE1=") |
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|x1= <code></code> |EXAMPLE1= | |x1= <code>[[player]] [[addAction]] | ||
[ | |||
"Eat that!", | |||
{ | |||
<nowiki>[</nowiki>[[cursorTarget]],[[nil]],[[true]]<nowiki>]</nowiki> [[spawn]] [[BIS_fnc_moduleLightning]]; | |||
[[cursorTarget]] [[setDamage]] 1; | |||
}, | |||
[], | |||
1.5, | |||
[[true]], | |||
[[true]], | |||
"", | |||
"![[isNull]] [[cursorTarget]]" | |||
];</code> |EXAMPLE1= | |||
|x2= <code>[] [[spawn]]//Who gets hit first? ;) | |||
{ | |||
{ | |||
[_x,[[nil]],[[true]]<nowiki>]</nowiki> [[spawn]] [[BIS_fnc_moduleLightning]]; | |||
[[sleep]] [[random]] 5; | |||
} [[forEach]] ([[allMissionObjects]] "" [[call]] [[BIS_fnc_arrayShuffle]]); | |||
}; | |||
| |SEEALSO= | | |SEEALSO= |
Revision as of 22:37, 8 February 2020
Description
- Description:
/* Description: Zeus lightning strike Parameter(s): http://community.bistudio.com/wiki/Arma_3_Modules Returns: NONE */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
player addAction [ "Eat that!", { [cursorTarget,nil,true] spawn BIS_fnc_moduleLightning; cursorTarget setDamage 1; }, [], 1.5, true, true, "", "!isNull cursorTarget" ];
- Example 2:
[] spawn//Who gets hit first? ;) { { [_x,nil,true] spawn BIS_fnc_moduleLightning; sleep random 5; } forEach (allMissionObjects "" call BIS_fnc_arrayShuffle); };
Additional Information
- See also:
- See also needed
Notes
-
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Only post proven facts here!
Add Note
Notes
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