triggerAttachVehicle: Difference between revisions
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|Specifies the entity which will activate the selected trigger.<br> | |Specifies the entity which will activate the selected trigger.<br> | ||
*If '''[]''' is given, the trigger is decoupled from the assigned vehicle (example 2). | *If '''[]''' is given, the trigger is decoupled from the assigned vehicle (example 2). | ||
*If the activation source is '''"VEHICLE"''', '''"GROUP"''', '''"LEADER"''' or '''"MEMBER"''', it | *If the activation source is '''"VEHICLE"''', '''"GROUP"''', '''"LEADER"''' or '''"MEMBER"''', it is changed to '''"NONE"'''. | ||
*If '''[vehicle]''' is given, the trigger is coupled to the vehicle or its group. | *If '''[vehicle]''' is given, the trigger is coupled to the vehicle or its group. | ||
*When the source is '''"GROUP"''', '''"LEADER"''' or '''"MEMBER"''', it | *When the source is '''"GROUP"''', '''"LEADER"''' or '''"MEMBER"''', it is coupled to the group, otherwise it is coupled to the vehicle and the source is changed to '''"VEHICLE"'''. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 08:50, 8 September 2020
Description
- Description:
- Specifies the entity which will activate the selected trigger.
- If [] is given, the trigger is decoupled from the assigned vehicle (example 2).
- If the activation source is "VEHICLE", "GROUP", "LEADER" or "MEMBER", it is changed to "NONE".
- If [vehicle] is given, the trigger is coupled to the vehicle or its group.
- When the source is "GROUP", "LEADER" or "MEMBER", it is coupled to the group, otherwise it is coupled to the vehicle and the source is changed to "VEHICLE".
- Groups:
- Uncategorised
Syntax
- Syntax:
- triggerName triggerAttachVehicle objects
- Parameters:
- triggerName: Object
- objects: Array
- Return Value:
- Nothing
Examples
- Example 1:
trigger triggerAttachVehicle [player];
- Example 2:
trigger triggerAttachVehicle [];
Additional Information
- See also:
- attachObjectattachToattachedObjectsattachedTowaypointAttachVehiclewaypointAttachedVehiclelightAttachObjectattachedObjecttriggerAttachedVehicletriggerAttachObjecttriggerIntervalsetTriggerInterval
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma version 1.00
- Arma: New Scripting Commands
- Arma: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP Elite
- Scripting Commands Armed Assault
- Command Group: Triggers
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters