setParticleRandom: Difference between revisions

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|arg= global |Multiplayer Arguments=
|arg= global |Multiplayer Arguments=
|eff= local |Multiplayer Effects=
|eff= local |Multiplayer Effects=
|gr1= Particles |GROUP1=
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Revision as of 13:46, 21 September 2020

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Sets randomization of particle source parameters. Correspondence between CfgCloudlets class param names and command array of params: particleSource setParticleRandom [ lifeTimeVar, positionVar, moveVelocityVar, rotationVelocityVar, sizeVar, colorVar, randomDirectionPeriodVar, randomDirectionIntensityVar, angleVar, bounceOnSurfaceVar ];
Groups:
Particles

Syntax

Syntax:
particleSource setParticleRandom [lifeTime, position, moveVelocity, rotationVelocity, size, color, randomDirectionPeriod, randomDirectionIntensity, {angle}, bounceOnSurface]
Parameters:
particleSource: Object
[lifeTime, position, moveVelocity, rotationVelocity, size, color, randomDirectionPeriod, randomDirectionIntensity, {angle}, bounceOnSurface]: Array
Return Value:
Nothing

Examples

Example 1:
_PS setParticleRandom [0, [0.1, 0.1, 0.1], [0, 0, 0.5], 0, 0.1, [0, 0, 0, 0], 0, 0];

Additional Information

See also:
ParticleArraysetParticleCirclesetParticleParamsParticleTemplatessetParticleClassparticlesQualitysetParticleFire

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on July 03, 2013 - 15:35
Druid
Support of parameter bounceOnSurface (Number - 0-1) is in the game since Arma 3 version 0.74. It's variability in speed's loosing in collision with ground. Requires collisions with ground enabled by script command setParticleParams.

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