enableWeaponDisassembly: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| ?r2=(.*)\|RETURNVALUE= *" to " |r2=(.*)|RETURNVALUE2=") |
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|p22= enable: [[Boolean]] - [[false]] to prevent a unit from being able to disassemble static weapons, or to prevent a static weapon from being disassembled by anyone |PARAMETER2= | |p22= enable: [[Boolean]] - [[false]] to prevent a unit from being able to disassemble static weapons, or to prevent a static weapon from being disassembled by anyone |PARAMETER2= | ||
| r2= | |r2=(.*)|RETURNVALUE2= | ||
Revision as of 19:20, 24 September 2020
Description
- Description:
- Enables or disables disassembly of static weapons. Could be applied to local player, to another unit or to static weapon directly.
- Groups:
- Weapons
Syntax
- Syntax:
- enableWeaponDisassembly enable
- Parameters:
- enable: Boolean - false to prevent local player from being able to disassemble static weapons
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- entity enableWeaponDisassembly enable
- Parameters:
- entity: Object - unit or static weapon
- enable: Boolean - false to prevent a unit from being able to disassemble static weapons, or to prevent a static weapon from being disassembled by anyone
- Return Value:
- (.*)
Examples
- Example 1:
enableWeaponDisassembly false;
- Example 2:
soldier1 enableWeaponDisassembly false;
- Example 3:
mortar1 enableWeaponDisassembly false;
Additional Information
- See also:
- weaponsactioninGameUISetEventHandler
Notes
-
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