BIS fnc locations: Difference between revisions

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{{Function|Comments=
{{Function|Comments=
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| arma2 |Game name=
| arma2 |Game name=
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|eff= |MPEFFECTS=  
|eff= |MPEFFECTS=  
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| Creates or registers location logics (used in various modules, like [[Ambient Civilians]], [[Ambient Civilian Vehicles]] or Warfare 2).
| Creates or registers location logics (used in various modules, like [[Ambient Civilians]], [[Ambient Civilian Vehicles]] or Warfare 2).
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If you're registering currently existing object and some of variables above is already stored in it, it '''won't''' be replaced.|DESCRIPTION=
If you're registering currently existing object and some of variables above is already stored in it, it '''won't''' be replaced.|DESCRIPTION=
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| [type(s),area,''debug''] call '''BIS_fnc_locations'''  |SYNTAX=
| [type(s),area,''debug''] call '''BIS_fnc_locations'''  |SYNTAX=
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|x3= <code><nowiki>[[</nowiki>myLocation1,myLocation2],[],true] call bis_fnc_locations;</code>|EXAMPLE3=  
|x3= <code><nowiki>[[</nowiki>myLocation1,myLocation2],[],true] call bis_fnc_locations;</code>|EXAMPLE3=  
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| [[Functions Library]] |SEEALSO=  
| [[Functions Library]] |SEEALSO=  


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  
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Revision as of 23:20, 16 January 2021

Hover & click on the images for description

Description

Description:
Creates or registers location logics (used in various modules, like Ambient Civilians, Ambient Civilian Vehicles or Warfare 2). Upon registering, function will set following variables into location logic's variable space:
  • "class" - unique class of location (either BIS_loc_<configname> or BIS_loc_custom_<ID>)
  • "name" - name of location from config or setName command. If none is defined, class is used
  • "type" - config type
  • "neighbors" - config defined neighbor locations
If you're registering currently existing object and some of variables above is already stored in it, it won't be replaced.
Execution:
call
Groups:
Systems

Syntax

Syntax:
[type(s),area,debug] call BIS_fnc_locations
Parameters:
type(s): String or Array of strings
area: Array in format [center,distance]
debug: (Optional): Boolean
Return Value:
Array - List of registered locations

Alternative Syntax

Syntax:
[objects] call BIS_fnc_locations
Parameters:
objects: Array of Objects or Locations - list of specific locations to be registered
Return Value:
Array - List of registered locations

Examples

Example 1:
["CityCenter",[position player,1000]] call bis_fnc_locations;
Example 2:
[["acityc_dolina"]] call bis_fnc_locations;
Example 3:
[[myLocation1,myLocation2],[],true] call bis_fnc_locations;

Additional Information

See also:
Functions Library

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on May 31, 2009 - 15:15
Str
You can also use "" call bis_fnc_locations for quick debug of all locations on landscape

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