attachedObjects: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1= Object Manipulation |GROUP1= | |gr1= Object Manipulation |GROUP1= | ||
| Returns a list of objects attached to the given object. |DESCRIPTION= | | Returns a list of objects attached to the given object. |DESCRIPTION= | ||
| '''attachedObjects''' obj |SYNTAX= | | '''attachedObjects''' obj |SYNTAX= | ||
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| [[Array]] of [[Object]]s attached to the given object|RETURNVALUE= | | [[Array]] of [[Object]]s attached to the given object|RETURNVALUE= | ||
|x1= <code>{ | |x1= <code>{ | ||
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[[hint]] "There are no objects attached to player"; | [[hint]] "There are no objects attached to player"; | ||
};</code> |EXAMPLE2= | };</code> |EXAMPLE2= | ||
| [[attachObject]], [[attachTo]], [[attachedTo]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[lightAttachObject]], [[triggerAttachVehicle]], [[attachedObject]], [[detach]] |SEEALSO= | | [[attachObject]], [[attachTo]], [[attachedTo]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[lightAttachObject]], [[triggerAttachVehicle]], [[attachedObject]], [[detach]] |SEEALSO= |
Revision as of 00:30, 17 January 2021
Description
- Description:
- Returns a list of objects attached to the given object.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- attachedObjects obj
- Parameters:
- obj: Object - given object
- Return Value:
- Array of Objects attached to the given object
Examples
- Example 1:
{ detach _x; } forEach attachedObjects player;
- Example 2:
if (count attachedObjects player == 0) then { hint "There are no objects attached to player"; };
Additional Information
- See also:
- attachObjectattachToattachedTowaypointAttachVehiclewaypointAttachedVehiclelightAttachObjecttriggerAttachVehicleattachedObjectdetach
Notes
-
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