findCover: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
||
Line 1: | Line 1: | ||
{{Command|Comments= | {{Command|Comments= | ||
| arma1 |Game name= | | arma1 |Game name= | ||
Line 7: | Line 6: | ||
|gr1= Broken Commands |GROUP1= | |gr1= Broken Commands |GROUP1= | ||
| Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.<br><br> | | Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.<br><br> | ||
{{Important | Not implemented in Arma 2 or Arma 3, always returns [[objNull]]}} | {{Important | Not implemented in Arma 2 or Arma 3, always returns [[objNull]]}} | ||
|DESCRIPTION= | |DESCRIPTION= | ||
| object '''findCover''' [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject] |SYNTAX= | | object '''findCover''' [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject] |SYNTAX= | ||
Line 25: | Line 22: | ||
|p8= ignoreObject: [[Object]] (Optional) Ignore this object in visibility check|PARAMETER8= | |p8= ignoreObject: [[Object]] (Optional) Ignore this object in visibility check|PARAMETER8= | ||
| [[Object]] - always [[objNull]]|RETURNVALUE= | | [[Object]] - always [[objNull]]|RETURNVALUE= | ||
|x1= - |EXAMPLE1= | |x1= - |EXAMPLE1= | ||
| [[getHideFrom]], [[setHideBehind]], [[isHidden]] |SEEALSO= | | [[getHideFrom]], [[setHideBehind]], [[isHidden]] |SEEALSO= | ||
Revision as of 01:15, 17 January 2021
Description
- Description:
- Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.
- Groups:
- Broken Commands
Syntax
- Syntax:
- object findCover [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]
- Parameters:
- object: Object
- [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: Array
- position: Array - format Position
- hidePosition: Array - format getHideFrom. Position of that which the unit should hide from
- maxDist: Number
- minDist: Number (Optional)
- visibilityPosition: Array - format Position (Optional) used to select cover that unit can see in that direction from
- ignoreObject: Object (Optional) Ignore this object in visibility check
- Return Value:
- Object - always objNull
Examples
- Example 1:
- -
Additional Information
- See also:
- getHideFromsetHideBehindisHidden
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on July 4, 2015 - 22:01 (UTC)
- SnowSky
- An alternative function in Arma 3 might be BIS_fnc_findSafePos