setFeatureType: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)\]\]" to "{{GameCategory|arma3|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
||
Line 1: | Line 1: | ||
{{Command|Comments= | {{Command|Comments= | ||
| arma3 |= Game | | arma3 |= Game | ||
Line 11: | Line 10: | ||
|gr1= Object Manipulation |GROUP1= | |gr1= Object Manipulation |GROUP1= | ||
| Enable/disable object as a feature/landmark. Possible feature types: | | Enable/disable object as a feature/landmark. Possible feature types: | ||
Line 18: | Line 16: | ||
* 2 - Object is always visible within terrain view distance | * 2 - Object is always visible within terrain view distance | ||
The limit is 500 map/static objects and 200 dynamic objects including config features and auto features (flying helicopters, airplanes). When limit is reached, function returns false.|DESCRIPTION= | The limit is 500 map/static objects and 200 dynamic objects including config features and auto features (flying helicopters, airplanes). When limit is reached, function returns false.|DESCRIPTION= | ||
| object [[setFeatureType]] type |SYNTAX= | | object [[setFeatureType]] type |SYNTAX= | ||
Line 27: | Line 24: | ||
| [[Boolean]] |RETURNVALUE= | | [[Boolean]] |RETURNVALUE= | ||
|x1= Set a building to be always rendered: | |x1= Set a building to be always rendered: | ||
<code> building [[setFeatureType]] 2;</code> |EXAMPLE1= | <code> building [[setFeatureType]] 2;</code> |EXAMPLE1= | ||
| [[setViewDistance]], [[setObjectViewDistance]] |SEEALSO= | | [[setViewDistance]], [[setObjectViewDistance]] |SEEALSO= |
Revision as of 02:30, 17 January 2021
Description
- Description:
- Enable/disable object as a feature/landmark. Possible feature types:
- 0 - Feature disabled
- 1 - Object is always visible within object view distance
- 2 - Object is always visible within terrain view distance
- Groups:
- Object Manipulation
Syntax
- Syntax:
- object setFeatureType type
- Parameters:
- object: Object
- type: Number - the desired feature type
- Return Value:
- Boolean
Examples
- Example 1:
- Set a building to be always rendered:
building setFeatureType 2;
Additional Information
- See also:
- setViewDistancesetObjectViewDistance
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
- Posted on October 10, 2017 - 16:18 (UTC)
- Waffle SS.
- For world objects, command effect persists after mission restart. Map must be reloaded to automatically revert setting.