camUseNVG: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\|= " to " ") |
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_cam [[cameraEffect]] ["Internal","Back"]; | _cam [[cameraEffect]] ["Internal","Back"]; | ||
_cam [[camCommit]] 0; | _cam [[camCommit]] 0; | ||
[[camUseNVG]] [[true]];</code> | [[camUseNVG]] [[true]];</code> | ||
| [[setCamUseTI]], [[disableTIEquipment]] |SEEALSO= | | [[setCamUseTI]], [[disableTIEquipment]] |SEEALSO= |
Revision as of 21:09, 17 January 2021
Description
- Description:
- Set / clear using of night vision during cutscenes. This command only works with camCreate created camera that is currently the main camera for the player (see example).
- Groups:
- Camera Control
Syntax
Examples
- Example 1:
camUseNVG true;
- Example 2:
setDate [2000,12,31,0,0]; _cam = "camera" camCreate [0,0,0]; _cam camSetTarget player; _cam camSetRelPos [0,-5,3]; _cam cameraEffect ["Internal","Back"]; _cam camCommit 0; camUseNVG true;
Additional Information
- See also:
- setCamUseTIdisableTIEquipment
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Command Group: Camera Control
- Operation Flashpoint: Elite: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands