BIS fnc 3DENNotification: Difference between revisions

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m (Text replacement - "_{10,} " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
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{{Function|Comments=
{{Function


| Arma 3 |Game=
| Arma 3 |Game=


|1.58|Game Version (number surrounded by NO SPACES)=
|1.58


|arg= Local |Multiplayer Arguments=
|arg= Local |Multiplayer Arguments=
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|eff= Local |Multiplayer Effects=
|eff= Local |Multiplayer Effects=


|gr1 = Eden Editor |GROUP1=
|gr1 = Eden Editor


| Show notification in the Eden Editor |DESCRIPTION=
| Show notification in the Eden Editor


| [text, type, duration, animate] [[call]] [[BIS_fnc_3DENNotification]]; |SYNTAX=
| [text, type, duration, animate] [[call]] [[BIS_fnc_3DENNotification]];


|p1= text: [[String]] - Either text or class from Cfg3DEN >> Notifications |PARAMETER1=
|p1= text: [[String]] - Either text or class from Cfg3DEN >> Notifications


|p2= type: [[Number]] - (Optional, default 0) 0: Notification (Green,default) 1: Warning (Red) |PARAMETER2=
|p2= type: [[Number]] - (Optional, default 0) 0: Notification (Green,default) 1: Warning (Red)


|p3= duration: [[Number]] - (Optional, default 2) duration in seconds (+ 1 sec for each new line) |PARAMETER3=
|p3= duration: [[Number]] - (Optional, default 2) duration in seconds (+ 1 sec for each new line)


|p4= animate: [[Boolean]] - (Optional, default true) is animated |PARAMETER4=
|p4= animate: [[Boolean]] - (Optional, default true) is animated


| [Number] - Selected Mode |RETURNVALUE=
| [Number] - Selected Mode


|x1= ["This is an animated notification", 0] [[call]] [[BIS_fnc_3DENNotification]]; |EXAMPLE1=
|x1= ["This is an animated notification", 0] [[call]] [[BIS_fnc_3DENNotification]];


|x2= ["This is a warning which is not animated", 1, 2, false] [[call]] [[BIS_fnc_3DENNotification]]; |EXAMPLE2=
|x2= ["This is a warning which is not animated", 1, 2, false] [[call]] [[BIS_fnc_3DENNotification]];


| [[Eden Editor]],[[BIS_fnc_3DENCamera]],[[BIS_fnc_3DENControlsHint]],[[BIS_fnc_3DENDiagCreateList]],[[BIS_fnc_3DENDiagFonts]],[[BIS_fnc_3DENDiagMouseControl]],[[BIS_fnc_3DENDrawLocations]],[[BIS_fnc_3DENEntityMenu]],[[BIS_fnc_3DENExportAttributes]],[[BIS_fnc_3DENExportOldSQM]],[[BIS_fnc_3DENExportTerrainBuilder]],[[BIS_fnc_3DENFlashlight]],[[BIS_fnc_3DENGrid]],[[BIS_fnc_3DENIntel]],[[BIS_fnc_3DENInterface]],[[BIS_fnc_3DENListLocations]],[[BIS_fnc_3DENMissionPreview]],[[BIS_fnc_3DENModuleDescription]],[[BIS_fnc_3DENShowMessage]],[[BIS_fnc_3DENToolbar]],[[BIS_fnc_3DENTutorial]],[[BIS_fnc_3DENVisionMode]] |SEEALSO=
| [[Eden Editor]],[[BIS_fnc_3DENCamera]],[[BIS_fnc_3DENControlsHint]],[[BIS_fnc_3DENDiagCreateList]],[[BIS_fnc_3DENDiagFonts]],[[BIS_fnc_3DENDiagMouseControl]],[[BIS_fnc_3DENDrawLocations]],[[BIS_fnc_3DENEntityMenu]],[[BIS_fnc_3DENExportAttributes]],[[BIS_fnc_3DENExportOldSQM]],[[BIS_fnc_3DENExportTerrainBuilder]],[[BIS_fnc_3DENFlashlight]],[[BIS_fnc_3DENGrid]],[[BIS_fnc_3DENIntel]],[[BIS_fnc_3DENInterface]],[[BIS_fnc_3DENListLocations]],[[BIS_fnc_3DENMissionPreview]],[[BIS_fnc_3DENModuleDescription]],[[BIS_fnc_3DENShowMessage]],[[BIS_fnc_3DENToolbar]],[[BIS_fnc_3DENTutorial]],[[BIS_fnc_3DENVisionMode]]
}}
}}



Revision as of 22:05, 17 January 2021

Hover & click on the images for description

Description

Description:
Show notification in the Eden Editor
Execution:
call
Groups:
Eden Editor

Syntax

Syntax:
[text, type, duration, animate] call BIS_fnc_3DENNotification;
Parameters:
text: String - Either text or class from Cfg3DEN >> Notifications
type: Number - (Optional, default 0) 0: Notification (Green,default) 1: Warning (Red)
duration: Number - (Optional, default 2) duration in seconds (+ 1 sec for each new line)
animate: Boolean - (Optional, default true) is animated
Return Value:
[Number] - Selected Mode

Examples

Example 1:
["This is an animated notification", 0] call BIS_fnc_3DENNotification;
Example 2:
["This is a warning which is not animated", 1, 2, false] call BIS_fnc_3DENNotification;

Additional Information

See also:
Eden EditorBIS_fnc_3DENCameraBIS_fnc_3DENControlsHintBIS_fnc_3DENDiagCreateListBIS_fnc_3DENDiagFontsBIS_fnc_3DENDiagMouseControlBIS_fnc_3DENDrawLocationsBIS_fnc_3DENEntityMenuBIS_fnc_3DENExportAttributesBIS_fnc_3DENExportOldSQMBIS_fnc_3DENExportTerrainBuilderBIS_fnc_3DENFlashlightBIS_fnc_3DENGridBIS_fnc_3DENIntelBIS_fnc_3DENInterfaceBIS_fnc_3DENListLocationsBIS_fnc_3DENMissionPreviewBIS_fnc_3DENModuleDescriptionBIS_fnc_3DENShowMessageBIS_fnc_3DENToolbarBIS_fnc_3DENTutorialBIS_fnc_3DENVisionMode

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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