BIS fnc ORBATOpen: Difference between revisions

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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.00|Game version=
|1.00


|gr1 = Strategic |GROUP1=
|gr1 = Strategic


| Opens the [[ORBAT Viewer]].|DESCRIPTION=
| Opens the [[ORBAT Viewer]].


| [path, display, tags, numTiers, parameters] call [[BIS_fnc_ORBATOpen]] |SYNTAX=
| [path, display, tags, numTiers, parameters] call [[BIS_fnc_ORBATOpen]]


|p1= path: [[Config]] - Path to displayed structure, e.g. configfile >> "CfgORBAT" >> "BIS" >> "O_Brigade"|PARAMETER1=
|p1= path: [[Config]] - Path to displayed structure, e.g. configfile >> "CfgORBAT" >> "BIS" >> "O_Brigade"
|p2= display: [[Display]] - (Optional, default {{Inline code|[] [[call]] [[BIS_fnc_displayMission]]}}) Parent display |PARAMETER2=
|p2= display: [[Display]] - (Optional, default {{Inline code|[] [[call]] [[BIS_fnc_displayMission]]}}) Parent display
|p3= tags: [[Array]] of [[String|strings]] - (Optional,default []) List of tags. Searching will stop on groups which don't contain at least one of the tags |PARAMETER3=
|p3= tags: [[Array]] of [[String|strings]] - (Optional,default []) List of tags. Searching will stop on groups which don't contain at least one of the tags
|p4= numTiers: [[Number]] - (Optional,default -1 (all)) Number of tiers displayed |PARAMETER4=
|p4= numTiers: [[Number]] - (Optional,default -1 (all)) Number of tiers displayed
|p5= parameters: [[Array]] of [[Array|arrays]] - (Optional,default []) Each array looks as follows:
|p5= parameters: [[Array]] of [[Array|arrays]] - (Optional,default []) Each array looks as follows:
*1: [[Config]] - Group class
*1: [[Config]] - Group class
*2: [[Code]] - Action performed upon clicking on group icon |PARAMETER5=
*2: [[Code]] - Action performed upon clicking on group icon


| [[Display]] |RETURNVALUE=
| [[Display]]


|x1= <code>[ [[configFile]] >> "CfgORBAT" >> "BIS" >> "O_Brigade",[[findDisplay]] 46, [], 4, ["ConfigClass_1",{[[systemChat]] "ConfigClass_1"}] ] [[call]] '''BIS_fnc_ORBATOpen''';</code>
|x1= <code>[ [[configFile]] >> "CfgORBAT" >> "BIS" >> "O_Brigade",[[findDisplay]] 46, [], 4, ["ConfigClass_1",{[[systemChat]] "ConfigClass_1"}] ] [[call]] '''BIS_fnc_ORBATOpen''';</code>


| [[ORBAT Viewer]], [[BIS_fnc_ORBATAddGroupOverlay]], [[BIS_fnc_ORBATAnimate]], [[BIS_fnc_ORBATConfigPreview]], [[BIS_fnc_ORBATGetGroupParams]], [[BIS_fnc_ORBATRemoveGroupOverlay]], [[BIS_fnc_ORBATSetGroupFade]], [[BIS_fnc_ORBATSetGroupParams]], [[BIS_fnc_ORBATTooltip]] |SEEALSO=
| [[ORBAT Viewer]], [[BIS_fnc_ORBATAddGroupOverlay]], [[BIS_fnc_ORBATAnimate]], [[BIS_fnc_ORBATConfigPreview]], [[BIS_fnc_ORBATGetGroupParams]], [[BIS_fnc_ORBATRemoveGroupOverlay]], [[BIS_fnc_ORBATSetGroupFade]], [[BIS_fnc_ORBATSetGroupParams]], [[BIS_fnc_ORBATTooltip]]


}}
}}

Revision as of 22:23, 17 January 2021

Hover & click on the images for description

Description

Description:
Opens the ORBAT Viewer.
Execution:
call
Groups:
Strategic

Syntax

Syntax:
[path, display, tags, numTiers, parameters] call BIS_fnc_ORBATOpen
Parameters:
path: Config - Path to displayed structure, e.g. configfile >> "CfgORBAT" >> "BIS" >> "O_Brigade"
display: Display - (Optional, default [] call BIS_fnc_displayMission) Parent display
tags: Array of strings - (Optional,default []) List of tags. Searching will stop on groups which don't contain at least one of the tags
numTiers: Number - (Optional,default -1 (all)) Number of tiers displayed
parameters: Array of arrays - (Optional,default []) Each array looks as follows:
  • 1: Config - Group class
  • 2: Code - Action performed upon clicking on group icon
Return Value:
Display

Examples

Example 1:
[ configFile >> "CfgORBAT" >> "BIS" >> "O_Brigade",findDisplay 46, [], 4, ["ConfigClass_1",{systemChat "ConfigClass_1"}] ] call BIS_fnc_ORBATOpen;

Additional Information

See also:
ORBAT ViewerBIS_fnc_ORBATAddGroupOverlayBIS_fnc_ORBATAnimateBIS_fnc_ORBATConfigPreviewBIS_fnc_ORBATGetGroupParamsBIS_fnc_ORBATRemoveGroupOverlayBIS_fnc_ORBATSetGroupFadeBIS_fnc_ORBATSetGroupParamsBIS_fnc_ORBATTooltip

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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