camUseNVG: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "") |
||
Line 28: | Line 28: | ||
}} | }} | ||
[[Category:Scripting Commands|CAMUSENVG]] | [[Category:Scripting Commands|CAMUSENVG]] |
Revision as of 01:32, 18 January 2021
Description
- Description:
- Set / clear using of night vision during cutscenes. This command only works with camCreate created camera that is currently the main camera for the player (see example).
- Groups:
- Camera Control
Syntax
Examples
- Example 1:
camUseNVG true;
- Example 2:
setDate [2000,12,31,0,0]; _cam = "camera" camCreate [0,0,0]; _cam camSetTarget player; _cam camSetRelPos [0,-5,3]; _cam cameraEffect ["Internal","Back"]; _cam camCommit 0; camUseNVG true;
Additional Information
- See also:
- setCamUseTIdisableTIEquipment
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Command Group: Camera Control
- Operation Flashpoint: Elite: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands