handgunMagazine: Difference between revisions
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| [[handgunWeapon]], [[handgunItems]], [[addHandgunItem]], [[removeHandgunItem]], [[removeAllHandgunItems]], [[primaryWeaponMagazine]], [[secondaryWeaponMagazine]], [[binocularMagazine]] | | [[handgunWeapon]], [[handgunItems]], [[addHandgunItem]], [[removeHandgunItem]], [[removeAllHandgunItems]], [[primaryWeaponMagazine]], [[secondaryWeaponMagazine]], [[binocularMagazine]] | ||
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Revision as of 10:52, 18 January 2021
Description
- Description:
- Collects all loaded magazines from all handgunWeapon muzzles and returns them in Array, otherwise it returns []. This command is used for infantry weapons only.
- Groups:
- Unit Inventory
Syntax
Examples
- Example 1:
hint str handgunMagazine player; //["16Rnd_9x21_Mag"]
- Example 2:
_array = handgunMagazine player; if (count _array > 0) then { hint ("Handgun is loaded with " + (_array select 0) + "!"); } else { if (handgunWeapon player != "") then { hint "Handgun is not loaded!"; } else { hint "Player doesn't have a handgun!"; }; };
Additional Information
- See also:
- handgunWeaponhandgunItemsaddHandgunItemremoveHandgunItemremoveAllHandgunItemsprimaryWeaponMagazinesecondaryWeaponMagazinebinocularMagazine
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note