setEffectiveCommander: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
m (Text replacement - " <h3 style="display:none">Notes</h3>" to "")
Line 26: Line 26:
}}
}}


<h3 style="display:none">Notes</h3>
<dl class="command_description">
<dl class="command_description">



Revision as of 13:46, 18 January 2021

Hover & click on the images for description

Description

Description:
Sets effectiveCommander of the given vehicle. Effective commander is the person who commands the vehicle, i.e. gives commands to the driver. Every time a person gets in or out of a vehicle, effective commander eligibility is recalculated by the engine based on the current crew. Use this command to force desired effective commander. In multiplayer, execute globally.
Groups:
Unit Control

Syntax

Syntax:
vehicle setEffectiveCommander person
Parameters:
vehicle: Object
person: Object
Return Value:
Nothing

Examples

Example 1:
vehicle player setEffectiveCommander player;

Additional Information

See also:
effectiveCommandercommandervehicleMoveInfo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note