handgunMagazine: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "(\| * )+\}\}" to "}}") |
Lou Montana (talk | contribs) m (Text replacement - " {3,}\|" to " |") |
||
Line 10: | Line 10: | ||
| '''handgunMagazine''' unit | | '''handgunMagazine''' unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
| [[Array]] | | [[Array]] | ||
|x1= <code>[[hint]] [[str]] [[handgunMagazine]] [[player]]; //["16Rnd_9x21_Mag"] | |x1= <code>[[hint]] [[str]] [[handgunMagazine]] [[player]]; //["16Rnd_9x21_Mag"] | ||
Line 31: | Line 29: | ||
}; | }; | ||
</code> | </code> | ||
| [[handgunWeapon]], [[handgunItems]], [[addHandgunItem]], [[removeHandgunItem]], [[removeAllHandgunItems]], [[primaryWeaponMagazine]], [[secondaryWeaponMagazine]], [[binocularMagazine]] | | [[handgunWeapon]], [[handgunItems]], [[addHandgunItem]], [[removeHandgunItem]], [[removeAllHandgunItems]], [[primaryWeaponMagazine]], [[secondaryWeaponMagazine]], [[binocularMagazine]] |
Revision as of 17:39, 18 January 2021
Description
- Description:
- Collects all loaded magazines from all handgunWeapon muzzles and returns them in Array, otherwise it returns []. This command is used for infantry weapons only.
- Groups:
- Unit Inventory
Syntax
Examples
- Example 1:
hint str handgunMagazine player; //["16Rnd_9x21_Mag"]
- Example 2:
_array = handgunMagazine player; if (count _array > 0) then { hint ("Handgun is loaded with " + (_array select 0) + "!"); } else { if (handgunWeapon player != "") then { hint "Handgun is not loaded!"; } else { hint "Player doesn't have a handgun!"; }; };
Additional Information
- See also:
- handgunWeaponhandgunItemsaddHandgunItemremoveHandgunItemremoveAllHandgunItemsprimaryWeaponMagazinesecondaryWeaponMagazinebinocularMagazine
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note