camCommitPrepared: Difference between revisions
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Revision as of 23:12, 18 January 2021
Description
- Description:
- Smoothly conduct the changes that were assigned to a camera within the given time. If the time is set to zero, the changes are done immediately. This command is for use with camPrepareXXX commands. For the normal cam command use camCommit.
- Groups:
- Camera Control
Syntax
- Syntax:
- camera camCommitPrepared time
- Parameters:
- camera: Object - object of type "camera"
- time: Number - time in seconds during which the changes shall be done
- Return Value:
- Nothing
Examples
- Example 1:
//create a camera object _cam = "camera" camCreate [5600,4800,10]; _cam camPrepareTarget player; _cam cameraEffect ["internal", "BACK"]; _cam camCommitPrepared 0; //smoothly move the camera to its new position in 6 seconds. _cam camPreparePos [5680,4720,20]; _cam camCommitPrepared 6; waitUntil {camCommitted _cam}; //proceed
Additional Information
- See also:
- camCommittedcamCommit
Notes
-
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