BIS fnc countdown: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " {3,}\|" to " |")
m (Text replacement - " {2,}\}\}" to " }}")
Line 34: Line 34:


|
|
}}
}}



Revision as of 23:52, 18 January 2021

Hover & click on the images for description

Description

Description:
Triggers a countdown.
The initial countdown can be accessed via missionNamespace variable bis_fnc_countdown_time.
The initial value is either serverTime (if set globally) or time (if set locally) + timeInSeconds. To return the left-over time see example 4
Execution:
call
Groups:
Missions

Syntax

Syntax:
[timeInSeconds,global] call BIS_fnc_countdown
Parameters:
timeInSeconds - Can be:
Number:
  • Any number to set the length of the countdown in seconds
  • -1 to set the countdown to nil
  • 0 to return the left-over time
Boolean:
  • true to find out if countdown is active and if there is left-over time
global - Boolean: True to set it globally (Optional) Default: true
Return Value:
Number:
  • If set locally: time + timeInSeconds (Example 1)
  • If set globally serverTime + timeInSeconds (Example 2)
  • Returns -1 if countdown is set to nil (Example 3)
  • Return left-over time (Example 4)
Boolean:
Returns true when countdown is > 0 else false (Example 5)

Examples

Example 1:
_initialCountDown = [50,false] call BIS_fnc_countDown;// Sets countdown to 50 seconds where function is executed
Example 2:
_initialCountDown = [50] call BIS_fnc_countDown;// Sets countdown to 50 seconds globally
Example 3:
[-1] call BIS_fnc_countdown; // Sets bis_fnc_countdown_time to nil
Example 4:
_timeLeft = [0] call BIS_fnc_countdown; // Returns the left over-time
Example 5:
_isTimeLeft = [true] call BIS_fnc_countdown; // Returns true if countdown is greater 0

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note