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Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *Multiplayer *= * " to " ") |
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|mp= A few things to note [[Multiplayer Scripting#General information about locality|amongst others]]: | |mp= A few things to note [[Multiplayer Scripting#General information about locality|amongst others]]: | ||
* A game logic / module is always local to the server | * A game logic / module is always local to the server | ||
* Terrain objects are local to every machine | * Terrain objects are local to every machine | ||
| [[local]] object | | [[local]] object |
Revision as of 18:56, 29 January 2021
Description
- Description:
- Description needed
- Multiplayer:
- A few things to note amongst others:
- A game logic / module is always local to the server
- Terrain objects are local to every machine
- Groups:
- Multiplayer
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object: Object or Group (since Arma 3 v1.31.127204)
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- local variable = value From Arma 2 until Arma 3 v1.54 - see private for later versions
- Return Value:
- Nothing
Examples
- Example 1:
if (not local _unit) then { hint format ["%1 is remote", name _unit]; };
- Example 2:
_isLocalGroup = local group _unit;
- Example 3:
- Sets variable's scope:
// From Arma 2 until Arma 3 v1.54 local _myVariable = 42; // Since Arma 3 v1.54 private _myVariable = 42;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note