BIS fnc sayMessage: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "{{Function " to "{{RV|type=function ") |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
||
Line 27: | Line 27: | ||
| [[say]], [[say3D]], [[directSay]], [[groupRadio]], [[vehicleRadio]], [[sideRadio]], [[commandRadio]], [[globalRadio]], [[customRadio]] | | [[say]], [[say3D]], [[directSay]], [[groupRadio]], [[vehicleRadio]], [[sideRadio]], [[commandRadio]], [[globalRadio]], [[customRadio]] | ||
}} | }} | ||
[[Category:Functions|{{uc:sayMessage}}]] | [[Category:Functions|{{uc:sayMessage}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:sayMessage}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:sayMessage}}]] |
Revision as of 23:38, 31 January 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Sound
Syntax
- Syntax:
- Syntax needed
- Parameters:
- speaker: Object or Side
- message: String - must be defined in either CfgSounds or CfgRadio
- channel: String or Number - (Optional, default "side") can be "say3D", "direct", "group", "vehicle", "side", "command", "global", or custom channel ID
- Return Value:
- Return value needed
Examples
- Example 1:
[leader player, "to_c01_m01_brief_001_br_briefing_a_CENTAUR_0", "say3D"] call BIS_fnc_sayMessage;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note