BIS fnc execVM: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
||
Line 35: | Line 35: | ||
| [[BIS_fnc_execFSM]], [[BIS_fnc_execRemote]], [[BIS_fnc_spawn]], [[BIS_fnc_call]] | | [[BIS_fnc_execFSM]], [[BIS_fnc_execRemote]], [[BIS_fnc_spawn]], [[BIS_fnc_call]] | ||
}} | }} | ||
Revision as of 02:19, 2 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Program Flow
Syntax
- Syntax:
- Syntax needed
- Parameters:
- filename: String
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- [argument(s), filename] call BIS_fnc_execVM
- Parameters:
- argument(s): Any Value - Arguments are passed to script as magic variable _this.
- filename: String
- Return Value:
- Script - script handle, which can be used to determine (via scriptDone) when the script has finished.
Examples
- Example 1:
"Bonus\initializeExtras.sqf" call BIS_fnc_execVM;
- Example 2:
[player,"reposition.sqf"] call BIS_fnc_execVM;
- Example 3:
[[[_param1, _param2], "addBonus.sqf"], "BIS_fnc_execVM", true] call BIS_fnc_MP;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note