deleteGroup: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{( *)Informative( *)\|" to "{{$1Feature$2|$2Informative$2|") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x1= <code>'''deleteGroup''' _groupname;</code> | |x1= <code>'''deleteGroup''' _groupname;</code> | ||
| [[deleteGroupWhenEmpty]], [[isGroupDeletedWhenEmpty]], [[createGroup]], [[units]], [[group]], [[groupFromNetId]] | |seealso= [[deleteGroupWhenEmpty]], [[isGroupDeletedWhenEmpty]], [[createGroup]], [[units]], [[group]], [[groupFromNetId]] | ||
}} | }} | ||
Revision as of 23:31, 16 February 2021
Description
- Description:
- Description needed
- Groups:
- Groups
Syntax
- Syntax:
- Syntax needed
- Parameters:
- group: Group
- Return Value:
- Return value needed
Examples
- Example 1:
deleteGroup _groupname;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on December 17, 2006 - 00:34
- ColonelSandersLite
The deleteGroup Command does not work when there are living members of in the group. It doesn't error, it simply doesn't do anything.
- Posted on 07:50, 10 July 2007 (CEST)
- 5133p39
- Living or not doesn't matter - you can't delete the group while it contains any units - even dead ones. It takes few seconds until a dead unit is automatically removed from its group.
- Posted on September 12, 2013 - 03:54
- LongEnoughName
- deleteGroup will only delete local groups even if called by server. Say we have a situation where client creates a group and puts a unit there and later unit dies\gets deleted, server will not be able to delete that empty group until client leaves the game and group ownership switches to server