BIS fnc wpArtillery: Difference between revisions
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| arma3|1.00|gr1= Waypoints| Let group members fire artillery barrage on waypoint position. Units must have magazine type.| [group, position, target, firedRounds, type] call [[BIS_fnc_wpArtillery]]|p1= group: [[Group]]|p2= position: [[Position]]|p3= target: [[Object]] - (Optional, default [[objNull]]) '''''unused parameter'''''|p4= firedRounds: [[Number]] - (Optional, default 100) number of fired rounds|p5= type: [[String]] - (Optional, default "") magazine type to be used. If empty, first found magazine will be used| [[Boolean]] - [[true]] when done|x1= <code>[<nowiki/>[[group]] [[player]], [[getMarkerPos]] "artilleryStrike", [[objNull]], 30, "8Rnd_82mm_Mo_shells"] [[call]] [[BIS_fnc_wpArtillery]];</code>| [[doArtilleryFire]], [[inRangeOfArtillery]] | | arma3|1.00|gr1= Waypoints| Let group members fire artillery barrage on waypoint position. Units must have magazine type.| [group, position, target, firedRounds, type] call [[BIS_fnc_wpArtillery]]|p1= group: [[Group]]|p2= position: [[Position]]|p3= target: [[Object]] - (Optional, default [[objNull]]) '''''unused parameter'''''|p4= firedRounds: [[Number]] - (Optional, default 100) number of fired rounds|p5= type: [[String]] - (Optional, default "") magazine type to be used. If empty, first found magazine will be used| [[Boolean]] - [[true]] when done|x1= <code>[<nowiki/>[[group]] [[player]], [[getMarkerPos]] "artilleryStrike", [[objNull]], 30, "8Rnd_82mm_Mo_shells"] [[call]] [[BIS_fnc_wpArtillery]];</code>|seealso= [[doArtilleryFire]], [[inRangeOfArtillery]] | ||
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Revision as of 00:36, 17 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Waypoints
Syntax
- Syntax:
- Syntax needed
- Parameters:
- group: Group
- position: Position
- target: Object - (Optional, default objNull) unused parameter
- firedRounds: Number - (Optional, default 100) number of fired rounds
- type: String - (Optional, default "") magazine type to be used. If empty, first found magazine will be used
- Return Value:
- Return value needed
Examples
- Example 1:
[group player, getMarkerPos "artilleryStrike", objNull, 30, "8Rnd_82mm_Mo_shells"] call BIS_fnc_wpArtillery;
Additional Information
- See also:
- doArtilleryFireinRangeOfArtillery
Notes
-
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