lineIntersects: Difference between revisions

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<!-- Note Section BEGIN -->
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<dd class="notedate">Posted on may 31, 2012 - 10:46 (CEST)</dd>
<dd class="notedate">Posted on may 31, 2012 - 10:46 (CEST)</dd>
<dt class="note">[[User:Lou Montana|Lou Montana]]</dt>
<dt class="note">[[User:Lou Montana|Lou Montana]]</dt>

Revision as of 00:13, 6 April 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Math - Geometry

Syntax

Syntax:
Syntax needed
Parameters:
[begPos, endPos, objIgnore1, objIgnore2]: Array
begPos: PositionASL
endPos: PositionASL
objIgnore1: (optional) Object - object to ignore. When testing intersection from an object/unit/vehicle, pass that object here to prevent intersection inside of the object.
objIgnore2: (optional) Object - another object to ignore. When testing intersection of a line between two objects, pass the second object here to prevent intersection inside of it being reported
Return Value:
Return value needed

Examples

Example 1:
lineIntersects [eyePos player, aimPos chopper, player, chopper]

Additional Information

See also:
lineIntersectsSurfacesintersectterrainIntersectterrainIntersectASLterrainIntersectAtASLlineIntersectsWithlineIntersectsObjscursorObjectcursorTargetcheckVisibility

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on may 31, 2012 - 10:46 (CEST)
Lou Montana
Please note the difference :