vectorMagnitudeSqr: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "v1\.[9-9]{2}\.[0-9]{6}" to "v2.00") |
Lou Montana (talk | contribs) m (Text replacement - "<!-- Note Section [A-Z]+ --> " to "") |
||
Line 21: | Line 21: | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<dd class="notedate">Posted on 28 Jun, 2014</dd> | <dd class="notedate">Posted on 28 Jun, 2014</dd> | ||
<dt class="note">[[User:ffur2007slx2_5| ffur2007slx2_5]]</dt> | <dt class="note">[[User:ffur2007slx2_5| ffur2007slx2_5]]</dt> | ||
Line 29: | Line 28: | ||
Result = (x ^ 2) + (y ^ 2) + (z ^ 2);</code> | Result = (x ^ 2) + (y ^ 2) + (z ^ 2);</code> | ||
It is recommended to use [[vectorMagnitudeSqr]] instead of [[BIS_fnc_magnitudeSqr]]. | It is recommended to use [[vectorMagnitudeSqr]] instead of [[BIS_fnc_magnitudeSqr]]. | ||
</dl> | </dl> |
Revision as of 00:42, 6 April 2021
Description
- Description:
- Description needed
- Groups:
- Math - Vectors
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vector: Array - vector 3D or 2D (since Arma 3 v2.00, z coordinate is defaulted to 0)
- Return Value:
- Return value needed
Examples
- Example 1:
_sizeSqr = vectorMagnitudeSqr [0,3,4]; // returns 25
Additional Information
- See also:
- vectorAddvectorDiffvectorCrossProductvectorDotProductvectorCosvectorMagnitudevectorMultiplyvectorDistancevectorDistanceSqrvectorDirvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpvectorNormalizedvectorFromTo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 28 Jun, 2014
- ffur2007slx2_5
-
1.22 Algorithm:
Vector = [x,y,z]; Result = (x ^ 2) + (y ^ 2) + (z ^ 2);
It is recommended to use vectorMagnitudeSqr instead of BIS_fnc_magnitudeSqr.