BIS fnc scriptedMove: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") |
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|gr1 = Object Manipulation | |gr1= Object Manipulation | ||
| Force a unit to turn towards and walk to | | Force a unit to turn towards and walk to |
Revision as of 12:42, 11 April 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object
- waypoints: Array of Positions
- code: Code - (Optional, default
{}
) code to run after waypoint completion - walkAnim: String - (Optional, default "AmovPercMwlkSnonWnonDf")
- animLength: Number - (not optional if walkAnim is defined)
- Return Value:
- Return value needed
Examples
- Example 1:
[myUnit, [getMarkerPos "wp1", getMarkerPos "wp2", getMarkerPos "wp3"]] call BIS_fnc_scriptedMove;
Additional Information
- See also:
- movesetDriveOnPath
Notes
-
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