BIS fnc initInspectable: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
m (Text replacement - "| Nothing |x1=" to "|r1= Nothing |x1=")
Line 25: Line 25:
|p4= soundName: [[String]] - sound played when entering full-screen preview. Sould be defined in [[Description.ext#CfgSounds|CfgSounds]].
|p4= soundName: [[String]] - sound played when entering full-screen preview. Sould be defined in [[Description.ext#CfgSounds|CfgSounds]].


| [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[myLeaflet, "#(argb,8,8,3)color(1,0,1,1)", "This is some Magic Pink"] [[call]] [[BIS_fnc_initInspectable]]; {{cc|Initialize}}</code>
|x1= <code>[myLeaflet, "#(argb,8,8,3)color(1,0,1,1)", "This is some Magic Pink"] [[call]] [[BIS_fnc_initInspectable]]; {{cc|Initialize}}</code>

Revision as of 10:03, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Interaction

Syntax

Syntax:
Syntax needed
Parameters:
inspectable: Object - object on which the action is added
textureInfos: can be one of the following:
  • String - texture path
  • Array - [texture, index, aspectRatio]:
    • texture: String - texture path
    • index: Number - (Optional, default 0) index on which the texture will be mapped on the object using setObjectTexture. Use -1 to ignore.
    • aspectRatio: Number - (Optional, default -1) texture aspect ratio. 0.5 means width will be 0.5 of the height. -1 means texture default.
  • Boolean - true to instantly show the inspectable full-screen preview (following params are then ignored)
fullScreenText: String - text to be shown after clicking on READ button. Ideally localized.
soundName: String - sound played when entering full-screen preview. Sould be defined in CfgSounds.
Return Value:
Nothing

Examples

Example 1:
[myLeaflet, "#(argb,8,8,3)color(1,0,1,1)", "This is some Magic Pink"] call BIS_fnc_initInspectable; // Initialize
Example 2:
[myLeaflet, true] call BIS_fnc_initLeaflet; // Show preview instantly

Additional Information

See also:
BIS_fnc_holdActionAddBIS_fnc_holdActionRemove

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note