forceWeatherChange: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ")
m (Text replacement - " \| *s([0-9]) *= ([^ ]+)? ?'''([a-zA-Z0-9_]+)''' ?([^ ]+)? " to " |s$1= $2 $3 $4 ")
Line 12: Line 12:
{{Feature|Informative|To prevent the engine from overwriting custom weather settings, enable the ''Manual Control'' settings in [[Eden Editor]]'s intel section.}}
{{Feature|Informative|To prevent the engine from overwriting custom weather settings, enable the ''Manual Control'' settings in [[Eden Editor]]'s intel section.}}


|s1= '''forceWeatherChange'''
|s1= [[forceWeatherChange]]


|r1= [[Nothing]]
|r1= [[Nothing]]

Revision as of 16:42, 12 June 2021

Hover & click on the images for description

Description

Description:
Will force-apply previously set settings. This might cause lag.
To prevent the engine from overwriting custom weather settings, enable the Manual Control settings in Eden Editor's intel section.
Groups:
Environment

Syntax

Syntax:
forceWeatherChange
Return Value:
Nothing

Examples

Example 1:
0 setOvercast 1; 0 setRain 1; forceWeatherChange; Force immediate change overriding smooth transition

Additional Information

See also:
fogfogForecastsetFogovercastsetOvercastovercastForecastnextWeatherChangerainsetRainsetWindsimulWeatherSync

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note