addRating: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<dl class="command_description"> <dt></dt>" to "<dl class="command_description"> <dt></dt>") |
Lou Montana (talk | contribs) m (Text replacement - " \| ofp \|1.00 +\|([^g])" to " | ofp |1.00 |game2= ofpe |version2= 1.00 |game3= arma1 |version3= 1.00 |game4= arma2 |version4= 1.00 |game5= arma2oa |version5= 1.50 |game6= tkoh |version6= 1.00 |game7= arma3 |version7= 0.50 |$1") |
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| ofp | | ofp | ||
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|game2= ofpe | |||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|1.00 | |game4= arma2 | ||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|arg= local | |arg= local |
Revision as of 21:06, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unitName: Object
- rating: Number
- Return Value:
- Nothing
Examples
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on November 16, 2014 - 19:11 (UTC)
- Benargee
-
Since there is no setRating command, its expected behaviour can scripted as such:
BNRG_fnc_setRating = { _setRating = _this select 0; _unit = _this select 1; _getRating = rating _unit; _addVal = _setRating - _getRating; _unit addRating _addVal; }; [1000,player] call BNRG_fnc_setRating//set player rating 1000
Using this example, no matter what the units rating was before, it will always set its rating to 1000.
Categories:
- Stubs
- Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation
- Scripting Commands: Global Effect