BIS fnc kbTell: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] spawn ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - " \| tkoh \|1.([0-9]{2}) +\|([^g])" to " | tkoh |1.$1 |game2= arma3 |version2= 0.50 |$2") |
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Revision as of 21:12, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- spawn
- Groups:
- Conversations
Syntax
- Syntax:
- [topic, container, section, radioMode, code, speakers, soundVolume, radioProtocol] spawn BIS_fnc_kbTell
- Parameters:
- topic: String - topic name
- container: String - (Optional, default missionName) container name (CfgSentences sub-category)
- section: Array or String - (Optional, default "") section to be played. Elements can be:
- radioMode: Boolean, String, Object or Code - (Optional, default: false) can be:
- code: Code or Array - (Optional, default
{true}
) can be: - speakers: Array or Boolean - (Optional, default []) can be:
- soundVolume: Number - (Optional, default 0.1) music and sound volumes will be multiplied by this value when conversation starts
- radioProtocol: Boolean - (Optional, default true) true to disable radio protocol message while the conversation is playing
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note