vehicles: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory *\| *arma1 *\| *(New )?Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - " \| *('''[a-zA-Z0-9]+''') \|r1=" to " \|s1= $1 |r1=") |
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| Returns an array of all vehicles available to current client. This command returns both empty and crewed vehicles <u>but not soldiers</u>. It will also return "WeaponHolderSimulated" of dead bodies (weapon on the ground). Vehicles created with [[createVehicleLocal]] will only be returned on the client that created them. | | Returns an array of all vehicles available to current client. This command returns both empty and crewed vehicles <u>but not soldiers</u>. It will also return "WeaponHolderSimulated" of dead bodies (weapon on the ground). Vehicles created with [[createVehicleLocal]] will only be returned on the client that created them. | ||
| '''vehicles''' | \|s1= '''vehicles''' | ||
|r1=[[Array]] | |r1=[[Array]] |
Revision as of 15:42, 13 June 2021
Description
- Description:
- Description needed
- Groups:
- Object Detection
Syntax
- Syntax:
- vehicles
- Return Value:
- Array
Examples
- Example 1:
_vehicles = vehicles;
Additional Information
- See also:
- allCuratorsallGroupsallDeadplayableUnitsswitchableUnitsallUnitsUAVallDeadMenagentsallUnits
Notes
-
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