setDirection: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory *\| *arma1 *\| *(New )?Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3") |
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|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Set's the orientation of a location. It's area and map icon (if it is type uses an icon) will be rotated to this orientation. | |descr= Set's the orientation of a location. It's area and map icon (if it is type uses an icon) will be rotated to this orientation. | ||
|s1= location '''setDirection''' direction | |s1= location '''setDirection''' direction |
Revision as of 21:19, 13 June 2021
Description
- Description:
- Set's the orientation of a location. It's area and map icon (if it is type uses an icon) will be rotated to this orientation.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- location setDirection direction
- Parameters:
- location: Location
- direction: Number
- Return Value:
- Nothing
Examples
- Example 1:
location1 = createLocation ["VegetationPalm", getPos player, 200, 200]; location1 setText "Benargee's Palm Tree"; location1 setDirection 45;
Additional Information
- See also:
- createLocationsetTextdirection
Notes
-
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