ropeUnwound: Difference between revisions

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m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3")
m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
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{{RV|type=command
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| arma3
|game1= arma3
 
|version1= 1.34
|1.34


|gr1= Ropes and Sling Loading
|gr1= Ropes and Sling Loading

Revision as of 23:25, 13 June 2021

Hover & click on the images for description

Description

Description:
Returns false if rope length changing animation is in progress. Returns true if animation is done.
Groups:
Ropes and Sling Loading

Syntax

Syntax:
ropeUnwound rope
Parameters:
rope: Object - given rope object
Return Value:
Boolean - true if unwinding is complete

Examples

Example 1:
waitUntil { ropeUnwound (ropes heli1 select 0) }; hint "Unwinding Complete";

Additional Information

See also:
ropescanSlingLoadenableRopeAttachgetSlingLoadropeAttachedObjectsropeAttachToropeDestroyropeLengthropeAttachedToropeCreateropeDetachropeAttachEnabledropeCutropeEndPositionropeUnwindsetSlingLoadslingLoadAssistantShown

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note