BIS fnc recompile: Difference between revisions

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|descr= Can be used to recompile functions.
|descr= Can be used to recompile functions.
{{Feature|informative|As a security measure, functions are by default protected against rewriting during the mission. This restriction does '''not''' apply to:
* missions previewed from the editor
* missions with the following attribute in [[Description.ext]]: <syntaxhighlight lang="cpp">allowFunctionsRecompile = 1;</syntaxhighlight>
}}


|s1=[mode] call [[BIS_fnc_recompile]]
|s1=[mode] call [[BIS_fnc_recompile]]

Revision as of 10:27, 5 August 2021

Hover & click on the images for description

Description

Description:
Can be used to recompile functions.
As a security measure, functions are by default protected against rewriting during the mission. This restriction does not apply to:
  • missions previewed from the editor
  • missions with the following attribute in Description.ext:
    allowFunctionsRecompile = 1;
    
Execution:
call
Groups:
Diagnostic

Syntax

Syntax:
[mode] call BIS_fnc_recompile
Parameters:
mode (Optional, default 0):
  • String - name of the function to be recompiled
  • Number - can be:
    • 0 - Autodetect what compile type should be used
    • 1 - Forced recompile of all the things
    • 2 - Create only uiNamespace variables (used in UI)
    • 3 - Create missionNamespace variables and initialize mission
    • 4 - Create only missionNamespace variables
    • 5 - Recompile all functions, and initialize mission (used for editor preview with function recompile)
Return Value:
Boolean

Examples

Example 1:
[] call BIS_fnc_recompile;
Example 2:
[3] call BIS_fnc_recompile;
Example 3:
["BIS_fnc_spawnVehicle"] call BIS_fnc_recompile;

Additional Information

See also:
compilecompileFinal

Notes

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