get3DENAttribute: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) m (Text replacement - " |r1=[[" to " |r1= [[") |
||
Line 17: | Line 17: | ||
|p2= attribute: [[String]] - attribute property | |p2= attribute: [[String]] - attribute property | ||
|r1=[[Array]] with [[Anything]] | |r1= [[Array]] with [[Anything]] | ||
|x1= <code>{{cc|returns variable name of the object under cursor}} | |x1= <code>{{cc|returns variable name of the object under cursor}} |
Revision as of 22:35, 7 August 2021
Description
- Description:
- Returns the value of the given entity's attribute in Eden Editor.
An attribute is identified by its property (data when it is engine-drive attribute) value in config. For the list of all attributes with their properties, see Setting Attributes. - Groups:
- Eden Editor
Syntax
- Syntax:
- entity get3DENAttribute attribute
- Parameters:
- entity: Eden Entity or Eden ID
- attribute: String - attribute property
- Return Value:
- Array with Anything
Examples
- Example 1:
// returns variable name of the object under cursor systemChat str ((get3DENMouseOver select 1) get3DENAttribute "name");
Additional Information
- See also:
- set3DENAttribute set3DENAttributes set3DENMissionAttributes get3DENMissionAttribute clear3DENAttribute
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note