lineIntersects: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|s([0-9])\= '''([^' ]+)'''([^ ]+) " to "|s$1= $2$3 ") |
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|p5= objIgnore2: (optional) [[Object]] - another object to ignore. When testing intersection of a line between two objects, pass the second object here to prevent intersection inside of it being reported | |p5= objIgnore2: (optional) [[Object]] - another object to ignore. When testing intersection of a line between two objects, pass the second object here to prevent intersection inside of it being reported | ||
|r1=[[Boolean]] - true if intersection | |r1= [[Boolean]] - true if intersection | ||
|x1= <code>[[lineIntersects]] [<nowiki/>[[eyePos]] [[player]], [[aimPos]] chopper, [[player]], chopper]</code> | |x1= <code>[[lineIntersects]] [<nowiki/>[[eyePos]] [[player]], [[aimPos]] chopper, [[player]], chopper]</code> |
Revision as of 23:46, 7 August 2021
Description
- Description:
- Checks for object intersection with a virtual line between two positions. Returns true if intersects with an object.
NOTE: Doesn't work under water. Max harcoded distance is 1000m. - Groups:
- Math - Geometry
Syntax
- Syntax:
- lineIntersects [begPos, endPos, objIgnore1, objIgnore2]
- Parameters:
- [begPos, endPos, objIgnore1, objIgnore2]: Array
- begPos: PositionASL
- endPos: PositionASL
- objIgnore1: (optional) Object - object to ignore. When testing intersection from an object/unit/vehicle, pass that object here to prevent intersection inside of the object.
- objIgnore2: (optional) Object - another object to ignore. When testing intersection of a line between two objects, pass the second object here to prevent intersection inside of it being reported
- Return Value:
- Boolean - true if intersection
Examples
- Example 1:
lineIntersects [eyePos player, aimPos chopper, player, chopper]
Additional Information
- See also:
- lineIntersectsSurfacesintersectterrainIntersectterrainIntersectASLterrainIntersectAtASLlineIntersectsWithlineIntersectsObjscursorObjectcursorTargetcheckVisibility
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on may 31, 2012 - 10:46 (CEST)
- Lou Montana
- Please note the difference :