vectorFromTo: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " |r1=[[" to " |r1= [[") |
Lou Montana (talk | contribs) (Fix description) |
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|gr2= Math - Vectors | |gr2= Math - Vectors | ||
|descr= Unit vector, equal to direction from vector1 to vector2. In other words this command produces [[vectorNormalized | normalised vector]] between given 2 points. To get a | |descr= Unit vector, equal to direction from vector1 to vector2. In other words this command produces [[vectorNormalized | normalised vector]] between given 2 points.<br> | ||
To get a non-normalised vector, use [[vectorDiff]]. | |||
|s1= vector1 [[vectorFromTo]] vector2 | |s1= vector1 [[vectorFromTo]] vector2 | ||
|p1= vector1: [[Array]] - vector 3D or 2D (since | |p1= vector1: [[Array]] - vector 3D or 2D (since {{GVI|arma3|2.00}}, z coordinate is defaulted to 0) | ||
|p2= vector2: [[Array]] - vector 3D or 2D (since | |p2= vector2: [[Array]] - vector 3D or 2D (since {{GVI|arma3|2.00}}, z coordinate is defaulted to 0) | ||
|r1= [[Array]] | |r1= [[Array]] | ||
|x1= <code>[1,2,3] [[vectorFromTo]] [4,5,6]; | |x1= <code>[1,2,3] [[vectorFromTo]] [4,5,6]; | ||
{{cc|is the same as}} | |||
[[vectorNormalized]] ([4,5,6] [[vectorDiff]] [1,2,3]);</code> | |||
[[vectorNormalized]] ([4,5,6] [[vectorDiff]] [1,2,3]); | |||
</code> | |||
|seealso= [[vectorDiff]], [[vectorCrossProduct]], [[vectorDotProduct]], [[vectorCos]], [[vectorMagnitude]], [[vectorMagnitudeSqr]], [[vectorMultiply]], [[vectorDistance]], [[vectorDistanceSqr]], [[vectorDir]], [[vectorUp]], [[setVectorDir]], [[setVectorUp]], [[setVectorDirAndUp]], [[vectorNormalized]], [[matrixMultiply]], [[matrixTranspose]] | |seealso= [[vectorDiff]], [[vectorCrossProduct]], [[vectorDotProduct]], [[vectorCos]], [[vectorMagnitude]], [[vectorMagnitudeSqr]], [[vectorMultiply]], [[vectorDistance]], [[vectorDistanceSqr]], [[vectorDir]], [[vectorUp]], [[setVectorDir]], [[setVectorUp]], [[setVectorDirAndUp]], [[vectorNormalized]], [[matrixMultiply]], [[matrixTranspose]] | ||
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<dd class="note"> | <dd class="note"> | ||
{{GVI|arma3|1.26}} Algorithm: | {{GVI|arma3|1.26}} Algorithm: | ||
<code>Vector1 = [x1,y1,z1]; Vector2 = [x2,y2,z2]; | <code>Vector1 = [x1,y1,z1]; | ||
Result = [(x1 – x2)/([[sqrt]] ((x1 – x2) ^ 2 + (y1 – y2) ^ 2 + (z1 – z2) ^ 2)), | Vector2 = [x2,y2,z2]; | ||
Result = [ | |||
(x1 – x2) / ([[sqrt]] ((x1 – x2) ^ 2 + (y1 – y2) ^ 2 + (z1 – z2) ^ 2)), | |||
(y1 – y2) / ([[sqrt]] ((x1 – x2) ^ 2 + (y1 – y2) ^ 2 + (z1 – z2) ^ 2)), | |||
(z1 – z2) / ([[sqrt]] ((x1 – x2) ^ 2 + (y1 – y2) ^ 2 + (z1 – z2) ^ 2)) | |||
]; | |||
</code> | </code> | ||
</dd> | |||
</dl> | </dl> |
Revision as of 13:05, 26 August 2021
Description
- Description:
- Unit vector, equal to direction from vector1 to vector2. In other words this command produces normalised vector between given 2 points.
To get a non-normalised vector, use vectorDiff. - Groups:
- Math - Vectors
Syntax
- Syntax:
- vector1 vectorFromTo vector2
- Parameters:
- vector1: Array - vector 3D or 2D (since 2.00, z coordinate is defaulted to 0)
- vector2: Array - vector 3D or 2D (since 2.00, z coordinate is defaulted to 0)
- Return Value:
- Array
Examples
- Example 1:
[1,2,3] vectorFromTo [4,5,6]; // is the same as vectorNormalized ([4,5,6] vectorDiff [1,2,3]);
Additional Information
- See also:
- vectorDiffvectorCrossProductvectorDotProductvectorCosvectorMagnitudevectorMagnitudeSqrvectorMultiplyvectorDistancevectorDistanceSqrvectorDirvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpvectorNormalizedmatrixMultiplymatrixTranspose
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 19 Jul, 2014
- ffur2007slx2_5
-
1.26 Algorithm:
Vector1 = [x1,y1,z1]; Vector2 = [x2,y2,z2]; Result = [ (x1 – x2) / (sqrt ((x1 – x2) ^ 2 + (y1 – y2) ^ 2 + (z1 – z2) ^ 2)), (y1 – y2) / (sqrt ((x1 – x2) ^ 2 + (y1 – y2) ^ 2 + (z1 – z2) ^ 2)), (z1 – z2) / (sqrt ((x1 – x2) ^ 2 + (y1 – y2) ^ 2 + (z1 – z2) ^ 2)) ];