magazinesDetailUniform: Difference between revisions

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|seealso= [[magazinesDetail]], [[magazinesDetailVest]], [[magazinesDetailBackpack]]
|seealso= [[magazinesDetail]], [[magazinesDetailVest]], [[magazinesDetailBackpack]]
}}
{{Note
|user= Leopard20
|timestamp= 20210912220751
|text= To return the ammo count in each magazine, you can use this code:
<code>[[magazinesDetail]] [[player]] [[apply]] {
    [[private]] _i1 [[=]] (_x [[find]] "Mag(") + 4;
    [[if]] (_i1 [[<]] 4) [[then]] { {{cc|return 1 for mags like grenades, chemlights, etc.}}
        1;
    } else {
        [[private]] _i2 [[=]] _x [[find]] ["/", _id1];
        [[parseNumber]] (_x [[select]] [_i1, _i2 - _i1]); {{cc|return cnt}}
    };
};</code>
}}
}}

Revision as of 23:07, 12 September 2021

Hover & click on the images for description

Description

Description:
Returns an array with the type names of all the unit's uniform magazines.
Groups:
Unit Inventory

Syntax

Syntax:
magazinesDetailUniform unit
Parameters:
unit: Object
Return Value:
Array

Alternative Syntax

Syntax:
magazinesDetailUniform [unit, includeEmpty]
Parameters:
unit: Object - unit
includeEmpty: Boolean - (Optional, default false) true to include empty magazines
Return Value:
Array

Examples

Example 1:
magazinesDetailUniform player;

Additional Information

See also:
magazinesDetailmagazinesDetailVestmagazinesDetailBackpack

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Leopard20 - c
Posted on Sep 12, 2021 - 22:07 (UTC)
To return the ammo count in each magazine, you can use this code: magazinesDetail player apply { private _i1 = (_x find "Mag(") + 4; if (_i1 [[<]] 4) then { // return 1 for mags like grenades, chemlights, etc. 1; } else { private _i2 = _x find ["/", _id1]; parseNumber (_x select [_i1, _i2 - _i1]); // return cnt }; };