BIS fnc PIP: Difference between revisions

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(Add seealso link)
m (Text replacement - "Position3D" to "Position3D")
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* [[Object]] - existing camera
* [[Object]] - existing camera
* [[Array]] - camera params in format [position, target]:
* [[Array]] - camera params in format [position, target]:
** position: [[Array]] in format [[Position3D]] or [[attachTo]] [object, position]
** position: [[Array]] in format [[Position#Introduction|Position3D]] or [[attachTo]] [object, position]
** target: [[Object]] or [[Array]] in format [[Position3D]] (same as [[camPrepareTarget]])
** target: [[Object]] or [[Array]] in format [[Position#Introduction|Position3D]] (same as [[camPrepareTarget]])


|p3= vehicle: [[Object]] - (Optional) helicopter to which action is added (to memory point "action_screen1")
|p3= vehicle: [[Object]] - (Optional) helicopter to which action is added (to memory point "action_screen1")

Revision as of 16:54, 5 January 2022

Hover & click on the images for description

Description

Description:
Displays Picture in Picture.
Execution:
call
Groups:
GUI

Syntax

Syntax:
[renderTarget, cameraParams, vehicle, replace] call BIS_fnc_PIP
Parameters:
renderTarget: String - render target
cameraParams: Object or Array
vehicle: Object - (Optional) helicopter to which action is added (to memory point "action_screen1")
replace: Boolean - (Optional, default true) true to replace existing PIP on same target
Return Value:
Object - camera

Examples

Example 1:
["rendertarget0", [[heli1, heli1 selectionPosition "slingload0"], cargo1], heli1, false] call BIS_fnc_PIP;
Example 2:
["rendertarget0", _myCamera] call BIS_fnc_PIP;

Additional Information

See also:
isPiPEnabled

Notes

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