controlNull: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x3= <code>[[str]] [[controlNull]]; {{cc|No control}}</code> | |x3= <code>[[str]] [[controlNull]]; {{cc|No control}}</code> | ||
|seealso= [[displayNull]] [[grpNull]] [[locationNull]] [[objNull]] [[taskNull]] [[teamMemberNull]] [[scriptNull]] [[configNull]] | |seealso= [[displayNull]] [[grpNull]] [[locationNull]] [[objNull]] [[taskNull]] [[teamMemberNull]] [[scriptNull]] [[configNull]] [[typeName]], [[isNull]] | ||
}} | }} |
Revision as of 15:42, 20 January 2022
Description
- Description:
- A non-existing Control. To compare non-existent objects use isNull or isEqualTo (see examples).
- Groups:
- GUI Control
Syntax
- Syntax:
- controlNull
- Return Value:
- Control
Examples
- Example 1:
if (_myCtrl isEqualTo controllNull) then { hint "_myCtrl is null!"; };
- Example 2:
controlNull == controlNull; // returns false isNull controlNull; // returns true controlNull isEqualTo controlNull; // returns true
- Example 3:
str controlNull; // No control
Additional Information
- See also:
- displayNull grpNull locationNull objNull taskNull teamMemberNull scriptNull configNull typeNameisNull
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control