allUsers: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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Execute on server: <code>[[private]] _allUserIDs = [[allUsers]];</code> | Execute on server: <code>[[private]] _allUserIDs = [[allUsers]];</code> | ||
|seealso= [[getUserInfo]] [[getPlayerID]] [[allPlayers]] [[allCurators]] [[allGroups]] [[allDead]] [[allUnits]] | |seealso= [[getUserInfo]] [[getPlayerID]] [[allPlayers]] [[allCurators]] [[allGroups]] [[allDead]] [[allUnits]] [[switchableUnits]], [[playableUnits]], [[vehicles]], [[allUnitsUAV]], [[allDeadMen]], [[isPlayer]], [[playersNumber]] | ||
}} | }} |
Revision as of 15:47, 20 January 2022
Description
- Description:
- Returns a list of player ids of all the users on an MP server.
- Groups:
- MultiplayerObject Detection
Syntax
- Syntax:
- allUsers
- Return Value:
- Array of user network ID Strings (see getPlayerID)
Examples
Additional Information
- See also:
- getUserInfo getPlayerID allPlayers allCurators allGroups allDead allUnits switchableUnitsplayableUnitsvehiclesallUnitsUAVallDeadMenisPlayerplayersNumber
Notes
-
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