setEffectiveCommander: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>[[vehicle]] [[player]] [[setEffectiveCommander]] [[player]];</code> | |x1= <code>[[vehicle]] [[player]] [[setEffectiveCommander]] [[player]];</code> | ||
|seealso= [[effectiveCommander]] [[commander]] | |seealso= [[effectiveCommander]] [[commander]] [[vehicleMoveInfo]] | ||
}} | }} |
Revision as of 17:46, 20 January 2022
Description
- Description:
- Sets effectiveCommander of the given vehicle. Effective commander is the person who commands the vehicle, i.e. gives commands to the driver. Every time a person gets in or out of a vehicle, effective commander eligibility is recalculated by the engine based on the current crew. Use this command to force desired effective commander. In multiplayer, execute globally.
- Groups:
- Unit Control
Syntax
- Syntax:
- vehicle setEffectiveCommander person
- Parameters:
- vehicle: Object
- person: Object
- Return Value:
- Nothing
Examples
- Example 1:
vehicle player setEffectiveCommander player;
Additional Information
- See also:
- effectiveCommander commander vehicleMoveInfo
Notes
-
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