overcast: Difference between revisions

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m (Text replacement - "<code>_([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\];?<\/code>" to "<sqf>_$1 = $2;</sqf>")
 
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[[Category:Scripting Commands|OVERCAST]]
{{RV|type=command
[[Category:Scripting Commands ArmA|OVERCAST]]
[[Category:Scripting Commands ArmA2|OVERCAST]]
[[Category:Command_Group:_Environment|OVERCAST]]


|game1= arma1
|version1= 1.00


{{Command|Comments=
|game2= arma2
____________________________________________________________________________________________
|version2= 1.00


| arma |Game name=
|game3= arma2oa
|version3= 1.50


|1.00|= Game version
|game4= tkoh
____________________________________________________________________________________________
|version4= 1.00


| Return the current overcast level. Zero is clear skies, one is maximum cloud cover. |DESCRIPTION=
|game5= arma3
____________________________________________________________________________________________
|version5= 0.50


| [[Number]] <nowiki>=</nowiki> '''overcast''' |SYNTAX=
|gr1= Environment


| [[Number]] |RETURNVALUE=
|descr= Return the current overcast level. Zero is clear skies, one is maximum cloud cover.


|x1= <code> _cloudLevel <nowiki>=</nowiki> '''overcast''' </code> |EXAMPLE1=
|s1= [[overcast]]


| mp = Each client and the server can have differing overcast values. |= Multiplayer
|r1= [[Number]]


| [[overcastForecast]], [[setOvercast]], [[nextWeatherChange]] |SEEALSO=
|x1= <sqf>_cloudLevel = overcast;</sqf>


|mp= Before {{arma3}}, each client and the server can have differing overcast values.
|seealso= [[overcastForecast]] [[setOvercast]] [[nextWeatherChange]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 21:21, 7 May 2022

Hover & click on the images for description

Description

Description:
Return the current overcast level. Zero is clear skies, one is maximum cloud cover.
Multiplayer:
Before Arma 3, each client and the server can have differing overcast values.
Groups:
Environment

Syntax

Syntax:
overcast
Return Value:
Number

Examples

Example 1:
_cloudLevel = overcast;

Additional Information

See also:
overcastForecast setOvercast nextWeatherChange

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note