getBurningValue: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Comments" to "|Comments=")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
(14 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma3 |= Game name
|game1= arma3
|version1= 0.50


|0.50|= Game version
|descr= Returns how much the unit is exposed to fire damage.
____________________________________________________________________________________________


| Returns amount of damage from fire.  |DESCRIPTION=
|gr1= Object Manipulation
____________________________________________________________________________________________


| '''getBurningValue''' unit |SYNTAX=
|s1= [[getBurningValue]] unit


|p1= unit: [[Object]] |PARAMETER1=
|p1= unit: [[Object]]


| [[Number]] |RETURNVALUE=
|r1= [[Number]]


|x1= <sqf>private _fireDamage = getBurningValue player;</sqf>


|x1= <code>
|seealso= [[inflame]] [[inflamed]] [[damage]]
</code>|EXAMPLE1=
 
____________________________________________________________________________________________
 
|  |SEEALSO=
 
|  |MPBEHAVIOUR=
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 10:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns how much the unit is exposed to fire damage.
Groups:
Object Manipulation

Syntax

Syntax:
getBurningValue unit
Parameters:
unit: Object
Return Value:
Number

Examples

Example 1:
private _fireDamage = getBurningValue player;

Additional Information

See also:
inflame inflamed damage

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note