modelToWorldVisual: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
||
Line 19: | Line 19: | ||
|r1= [[Array]] - world position in format [[Position#PositionAGL|PositionAGL]] | |r1= [[Array]] - world position in format [[Position#PositionAGL|PositionAGL]] | ||
|x1= < | |x1= <sqf>_aboveAndBehindPlayer = player modelToWorldVisual [0,-1,3];</sqf> | ||
|seealso= [[modelToWorld]] [[vectorModelToWorldVisual]] [[getPosWorldVisual]] [[worldToModelVisual]] [[worldToModel]] [[selectionPosition]] | |seealso= [[modelToWorld]] [[vectorModelToWorldVisual]] [[getPosWorldVisual]] [[worldToModelVisual]] [[worldToModel]] [[selectionPosition]] | ||
}} | }} |
Revision as of 10:24, 13 May 2022
Description
- Description:
- Converts position from object model space to world space in render time scope. For ASL version see modelToWorldVisualWorld.
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- object modelToWorldVisual modelPos
- Parameters:
- object: Object
- modelPos: Array - in format PositionRelative ([x,y,z] offset relative to the model centre)
- Return Value:
- Array - world position in format PositionAGL
Examples
- Example 1:
Additional Information
- See also:
- modelToWorld vectorModelToWorldVisual getPosWorldVisual worldToModelVisual worldToModel selectionPosition
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note