setDirection: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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Line 27: | Line 27: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>_location = createLocation ["VegetationPalm", getPos player, 200, 200]; | ||
_location setText "Benargee's Palm Tree"; | _location setText "Benargee's Palm Tree"; | ||
_location setDirection 45;</ | _location setDirection 45;</sqf> | ||
|seealso= [[createLocation]] [[setText]] [[direction]] | |seealso= [[createLocation]] [[setText]] [[direction]] | ||
}} | }} |
Revision as of 10:24, 13 May 2022
Description
- Description:
- Sets the orientation of a location. The location's area and map icon (if its type uses an icon) will be rotated to this orientation.
- Groups:
- Locations
Syntax
- Syntax:
- location setDirection direction
- Parameters:
- location: Location
- direction: Number
- Return Value:
- Nothing
Examples
- Example 1:
- _location = createLocation ["VegetationPalm", getPos player, 200, 200]; _location setText "Benargee's Palm Tree"; _location setDirection 45;
Additional Information
- See also:
- createLocation setText direction
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.08
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Locations