handgunMagazine: Difference between revisions

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|r1= [[Array]]
|r1= [[Array]]


|x1= <code>[[hint]] [[str]] [[handgunMagazine]] [[player]]; {{cc|["16Rnd_9x21_Mag"]}}</code>
|x1= <sqf>hint str handgunMagazine player; // ["16Rnd_9x21_Mag"]</sqf>


|x2= <code>_array <nowiki>=</nowiki>[[handgunMagazine]] [[player]];
|x2= <sqf>
[[if]] ([[count]] _array > 0) [[then]] {
_array = handgunMagazine player;
[[hint]] ("Handgun is loaded with " + (_array [[select]] 0) + "!");
if (count _array > 0) then {
} [[else]] {
hint ("Handgun is loaded with " + (_array select 0) + "!");
[[if]] ([[handgunWeapon]] [[player]] != "") [[then]] {
} else {
[[hint]] "Handgun is not loaded!";
if (handgunWeapon player != "") then {
} [[else]] {
hint "Handgun is not loaded!";
[[hint]] "Player doesn't have a handgun!";
} else {
hint "Player doesn't have a handgun!";
};
};
};
};
</code>
</sqf>


|seealso= [[handgunWeapon]] [[handgunItems]], [[addHandgunItem]], [[removeHandgunItem]], [[removeAllHandgunItems]], [[primaryWeaponMagazine]], [[secondaryWeaponMagazine]], [[binocularMagazine]]
|seealso= [[handgunWeapon]] [[handgunItems]] [[addHandgunItem]] [[removeHandgunItem]] [[removeAllHandgunItems]] [[primaryWeaponMagazine]] [[secondaryWeaponMagazine]] [[binocularMagazine]]
}}
}}

Latest revision as of 12:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Collects all loaded magazines from all handgunWeapon muzzles and returns them in Array, otherwise it returns []. This command is used for infantry weapons only.
Groups:
Unit Inventory

Syntax

Syntax:
handgunMagazine unit
Parameters:
unit: Object
Return Value:
Array

Examples

Example 1:
hint str handgunMagazine player; // ["16Rnd_9x21_Mag"]
Example 2:
_array = handgunMagazine player; if (count _array > 0) then { hint ("Handgun is loaded with " + (_array select 0) + "!"); } else { if (handgunWeapon player != "") then { hint "Handgun is not loaded!"; } else { hint "Player doesn't have a handgun!"; }; };

Additional Information

See also:
handgunWeapon handgunItems addHandgunItem removeHandgunItem removeAllHandgunItems primaryWeaponMagazine secondaryWeaponMagazine binocularMagazine

Notes

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