handgunMagazine: Difference between revisions

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{{Command|= Comments
{{RV|type=command
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________________
|game1= arma3
|version1= 0.70


| arma3 |= Game name
|arg= global


|0.70|= Game version
|gr1= Unit Inventory
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|descr= Collects all loaded [[magazines]] from all [[handgunWeapon]] muzzles and returns them in [[Array]], otherwise it returns []. This command is used for infantry weapons only.


| Returns class names of currently loaded magazines in given weapon.  |=  
|s1= [[handgunMagazine]] unit


Description
|p1= unit: [[Object]]
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________________
|r1= [[Array]]


| '''handgunMagazine''' vehicle |= Syntax
|x1= <sqf>hint str handgunMagazine player; // ["16Rnd_9x21_Mag"]</sqf>


|x2= <sqf>
_array = handgunMagazine player;
if (count _array > 0) then {
hint ("Handgun is loaded with " + (_array select 0) + "!");
} else {
if (handgunWeapon player != "") then {
hint "Handgun is not loaded!";
} else {
hint "Player doesn't have a handgun!";
};
};
</sqf>


|p1= vehicle: [[Object]] |= PARAMETER1
|seealso= [[handgunWeapon]] [[handgunItems]] [[addHandgunItem]] [[removeHandgunItem]] [[removeAllHandgunItems]] [[primaryWeaponMagazine]] [[secondaryWeaponMagazine]] [[binocularMagazine]]
 
| [[Array]] |= RETURNVALUE
 
 
|x1= <code>
</code>|= EXAMPLE1
 
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|  |= SEEALSO
 
|  |= MPBEHAVIOUR
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}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 12:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Collects all loaded magazines from all handgunWeapon muzzles and returns them in Array, otherwise it returns []. This command is used for infantry weapons only.
Groups:
Unit Inventory

Syntax

Syntax:
handgunMagazine unit
Parameters:
unit: Object
Return Value:
Array

Examples

Example 1:
hint str handgunMagazine player; // ["16Rnd_9x21_Mag"]
Example 2:
_array = handgunMagazine player; if (count _array > 0) then { hint ("Handgun is loaded with " + (_array select 0) + "!"); } else { if (handgunWeapon player != "") then { hint "Handgun is not loaded!"; } else { hint "Player doesn't have a handgun!"; }; };

Additional Information

See also:
handgunWeapon handgunItems addHandgunItem removeHandgunItem removeAllHandgunItems primaryWeaponMagazine secondaryWeaponMagazine binocularMagazine

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note