isBleeding: Difference between revisions

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{{Command|Comments=
{{RV|type=command
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| arma3 |Game name=
|game1= arma3
|version1= 0.50


|0.50|Game version=
|gr1= Object Manipulation


|gr1= Object Manipulation |GROUP1=
|descr= Returns whether the unit is bleeding.
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| Returns whether the unit is bleeding.  |DESCRIPTION=
|s1= [[isBleeding]]  unit
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| '''isBleeding''' unit |SYNTAX=
|p1= unit: [[Object]]


|p1= unit: [[Object]] |PARAMETER1=
|r1= [[Boolean]]


| [[Boolean]] |RETURNVALUE=  
|x1= <sqf>if (isBleeding player) then { player groupChat "I'm bleeding!!"; };</sqf>


 
|seealso= [[getBleedingRemaining]] [[isBurning]] [[setBleedingRemaining]]
|x1= <code>[[if]] ([[isBleeding]] [[player]]) [[then]] { [[player]] [[groupChat]] "I'm bleeding!!"; }</code>|EXAMPLE1=
 
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| [[getBleedingRemaining]], [[isBurning]], [[setBleedingRemaining]] |SEEALSO=
 
|  |MPBEHAVIOUR=
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}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 22:42, 28 June 2022

Hover & click on the images for description

Description

Description:
Returns whether the unit is bleeding.
Groups:
Object Manipulation

Syntax

Syntax:
isBleeding unit
Parameters:
unit: Object
Return Value:
Boolean

Examples

Example 1:
if (isBleeding player) then { player groupChat "I'm bleeding!!"; };

Additional Information

See also:
getBleedingRemaining isBurning setBleedingRemaining

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note