Leaflets – Arma 3
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Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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Alternatively, you can add them by script: | Alternatively, you can add them by script: | ||
<sqf> | |||
myDrone addMagazine "1Rnd_Leaflets_West_F"; | |||
myDrone addWeapon "Bomb_Leaflets"; | |||
</sqf> | |||
Several leaflet types exist apart from ''West'', see the table below. | Several leaflet types exist apart from ''West'', see the table below. | ||
To let AI drop the leaflets, simply fire the weapon: | To let AI drop the leaflets, simply fire the weapon: | ||
<sqf>myDrone fire "Bomb_Leaflets";</sqf> | |||
=== Custom Leaflets === | === Custom Leaflets === |
Revision as of 11:10, 29 June 2022
Propaganda leaflets are a new feature introduced in Arma 3 Laws of War DLC (1.76)
Mission Usage
Leaflets are a special weapon which can be fired both by a player or AI.
To add leaflets to an Utility Drone, use pylons settings in Eden Editor:
Alternatively, you can add them by script:
Several leaflet types exist apart from West, see the table below.
To let AI drop the leaflets, simply fire the weapon:
Custom Leaflets
Leaflet visuals are tied to specific magazine type. They are defined in global Config.cpp, but can be overriden in Description.ext:
class CfgLeaflets
{
class West // configuration for 1Rnd_Leaflets_West_F
{
text = "Text of the leaflet"; // text shown when previewing the leaflet full-screen. Ideally should be localized, so even player who cannot read the image can get the information
texture = "myLeaflet_ca.paa"; // leaflet texture shown when previewing the leaflet full-screen
model = "myLeaflet.p3d"; // in-flight model. Optional; When undefined, generic white leaflet is used
}
};
Leaflet Classes
Leaflet Preview
Once a leaflet falls on the ground, it can be inspected using hold action. It will bring up a full-screen leaflet preview with the ability to show localized text of the leaflet.