BIS fnc markerToTrigger: Difference between revisions

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{{Function|Comments=
{{RV|type=function
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| arma3 |Game name=
|game1= arma3
|version1= 1.00


|1.00|Game version=
|gr1= Map and Markers
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| Makes an existing or new marker cover a trigger area. |Description=
|descr= Makes an existing or new marker cover a trigger area.
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| [markerName, trigger'', localChange''] call [[BIS_fnc_markerToTrigger]] |Syntax=
|s1= [markerName, trigger'', localChange''] call [[BIS_fnc_markerToTrigger]]


|p1= markerName: [[String]] - marker name - if no marker uses the name, a marker will be created |Parameter 1=
|p1= markerName: [[String]] - marker name - if no marker uses the name, a marker will be created


|p2= trigger: [[Object]] - trigger that will be covered by the marker |Parameter 2=
|p2= trigger: [[Object]] - trigger that will be covered by the marker


|p3= localChange: [[Boolean]] (Optional, default [[false]]) are changes local (local marker creation and/or local marker changes) |Parameter 3=
|p3= localChange: [[Boolean]] (Optional, default [[false]]) are changes local (local marker creation and/or local marker changes)


| [[String]] - marker name or "" if marker couldn't be moved or created or if provided ''markerName'' is "" |Return value=
|r1= [[String]] - marker name or "" if marker couldn't be moved or created or if provided ''markerName'' is ""
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|x1= <code>_createdMarker = ["marker1", myTrigger] [[call]] [[BIS_fnc_markerToTrigger]];</code> |Example 1=
|x1= <sqf>private _createdMarker = ["marker1", myTrigger] call BIS_fnc_markerToTrigger;</sqf>
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| [[createMarker]], [[createMarkerLocal]] |See also=
|seealso= [[createMarker]] [[createMarkerLocal]] [[BIS_fnc_triggerToMarker]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:markerToTrigger}}]]
[[Category:Function Group: Map|{{uc:markerToTrigger}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:markerToTrigger}}]]

Latest revision as of 23:11, 12 July 2022

Hover & click on the images for description

Description

Description:
Makes an existing or new marker cover a trigger area.
Execution:
call
Groups:
Map and Markers

Syntax

Syntax:
[markerName, trigger, localChange] call BIS_fnc_markerToTrigger
Parameters:
markerName: String - marker name - if no marker uses the name, a marker will be created
trigger: Object - trigger that will be covered by the marker
localChange: Boolean (Optional, default false) are changes local (local marker creation and/or local marker changes)
Return Value:
String - marker name or "" if marker couldn't be moved or created or if provided markerName is ""

Examples

Example 1:
private _createdMarker = ["marker1", myTrigger] call BIS_fnc_markerToTrigger;

Additional Information

See also:
createMarker createMarkerLocal BIS_fnc_triggerToMarker

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note